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After the oppressive rule of House Delandi, which saw various planets descend into recession and anarchy, Baade is finally recovering from past calamities under the benevolent leadership of Emperor Dominic Constantinus. In 130 IE Emperor Dominic Constantinus overthrew the usurper Ehno Delandi and restored peace and order to Baade.


Pre-Baadian History


The Age of Exploration

2150 AD: Overpopulation and climate change force Earth to the brink. Tensions soon arise among the separate countries of the world over the dwindling natural resources left.

2156 AD: The Ten Day war erupts with thermonuclear weapons killing 60% of the Earth's population and leveling several cities. Citizens of each country overthrow their government to stop the war from continuing. Formation of the Earth Republic (ER). The end of sovereign countries on Earth. Belief in religions falls rapidly.

2158 AD: Issuing of Global Initiative VII. Humanity is now devoted to the idea of colonizing Earth-like planets in space. What little resources remain are devoted to this task

2164 AD: With the usage of nanobots, the lingering effects of the Ten Day War is eradicated

2183 AD: Colonization of the moon begins. Steps are taken to prepare for the terraforming of Mars

2196 AD: Advances in engine production

2224 AD: Contact with probe sent to Alpha Centuri lost.

2226 AD: Probes successfully find Earth-like planets in the Canary and Sylvester system. Tests show that they would be able to sustain human life. All attention is diverted to colonizing these two planets as overpopulation once again threatens humanity. Terraforming work on Mars is deemed too expensive and stopped

2231 AD: Astronauts step foot on Canary Two and Sylvester Seven. Exploration of the planets begin

2233 AD: Discovery of plasma on Sylvester Seven. Clean and powerful energy is now available for humankind.

2241 AD: Advances in engine production

2249 AD: Colonization of Canary Two and Sylvester Seven begins. Total population of humankind is 23 billion.

First Golden Age of Humanity

2250 - 2270 AD: Colonization of several inhabitable planets begins. Resources begin flowing back toward Earth

2278 AD: Beginning of warp travel

2285 AD: Establishment of the United Terran Republic (UTR) and Galactic Army (GA). Humankind inhabits 17 planets. Issuance of Galactic Initiative XXVIII: Subsidies and land on outer worlds for bigger families. Total population: 42 billion

2290 AD: Passing of the Colonial Status Act and the Humankind Advancement Act. Every Colony is granted semi-autonomous status in internal affairs and is required to send 75% of their natural resources back to Earth for “the development of new technology”. Trade between the Colonies is heavily taxed. A form of mercantilism is established.

2314 AD: Growth of culture and increased prosperity by all, especially those on Earth. Efficiency levels reach 20 times higher than the highest level experienced before. Population grows exponentially due to cheap foodstuffs from the Colonies.

2333 AD: Pirates begin operation in the Almast and Shulment systems, targeting the monthly shipments back to Earth. The Galactic Army is sent to deal with the pirates, defeating them in the Battle of Almast. Looting of pirated shipment by Army soldiers. Passage of Military Enlargement Act: The Galactic Army will increase in size to police the UTR and stop any threat to the shipment fleets even after the presence of pirates is gone.

The Earth Dictatorship

2343 AD: Colonialist Senators try to repeal the Humankind Advancement Act and end tariffs between the Colonies. They fail after 65% of the Senators reject it. The Earth faction in the Senate is 65%. Several abuses of the Galactic Army is reported but is ignored. Humankind inhabits 20 planets. Total population: 75 billion

2350 AD: Heavy censorship of dissenters against the Galactic Army and the Colonial System. Millions disappear from the Colonies.

2366 AD: UTR spirals into debt as the Galactic Army grows unabated. Promotion deals less with merit and more with familial connections. Attempts by the Colonial Senators to bring this issue before the Senate are shouted down by the Earth faction, now entrenched with lobbyists for the military.

2382 AD: Despite the shipments of material to Earth and impediment of trade with anyone else, Colonies Shirak and Valair have grown in size and influence among the Colonies to rival that of Earth. Both are now centers of culture and growth in the outer rim Colonies. Military and Earth society are now intertwined with 80% of the soldiers being Earth-born along with all of the GA officers. With monthly shipments from the colonies and robotics working in several industries, a sense of entitlement has set in among society and the military. Efficiency and initiative falls on Earth and greed permeates the officers of the GA.

2394 AD: Several shipments from Shirak are attacked. Individual reports claim to see GA troops looting the cargo ships. Propaganda spread by the GA claim that the shipments were attacked by pirates operating from Shirak. They later state that the pirates were operating under the command of the planetary government of Shirak in order to prevent the shipment to Earth. Shirak's Senate seat is suspended and tax rates of the Colonies are increased to “raise funds for the Army to combat the Shirak threat”. Several Colonial Senators leave the Senate in protest.

2395 AD: The invasion of defenseless Shirak by the GA begins. Vitaly, the largest city of Shirak is sacked by GA troops. In a time frame of 10 days, widespread looting and destruction take place. Soldiers are seen carrying works of art and history out museums and burning priceless books from libraries. Troops begin arbitrarily killing civilians, labeling them pirates and stealing their possessions. GA propaganda label these 10 days as the work of pirates who are desperate to steal what they can. Death toll of Vitaly: 12 million

2395 AD: The assault of Shirak continues. The GA turn their sights to Werad, a large mining city where precious metals are being stored for transport. Infighting occurs among GA troops as they try to secure the warehouses of precious goods for themselves. Afterwards GA deems that order has returned to Shirak and leaves the planet. Total death toll in the offensive: 31 million “insurgents”, 3000 soldiers killed. Military commander of the offensive paraded through the streets of Earth and hailed as a hero. His share of the gold looted is turned into a giant bath house on his estate made entirely of gold.

2411 AD: The 24 other Colonies turns toward Valair and Governor Vicent Ulman as the source of leadership against Earth and the Galactic Army. They form the Ulman Pact in secret and begins work on a space fleet to rival the GA.

The War of Succession

2423 AD: The Galactic Army intelligence network discover the existence of the Colonial Fleet on Valair. Under the pretense of a training mission in the region, they launch a preemptive strike, destroying 85% of the Colonial Fleet. The remaining 15% escape under the leadership of Admiral Jacoby Pullman. The entire governmental staff of Valair is killed as a warning to the other Colonies.

2425 AD: The now named Pullman's Patriots launch a surprise raid on a military depot on the asteroid Raluby Six. They capture enough supplies to last several years as well as several newly built battleships and other assorted spacecrafts.

2427 AD: Pullman's Patriots defeat a force ten times larger with superior training, morale, and discipline in the Battle of Melalga. Their success buoys the anti-Earth movement and rebellions by Colonial populace erupts. GA pulls back to Canary Two. An attempt to loot Sylvester Seven by an Admiral leads to GA defenses at Canary Two to lose 30% of their total fighting force after they are defeated by Pullman's Patriots in the Battle of Sylvestia, one of Sylvester Seven's moons.

2428 AD: Support from the Colonies have caused Pullman's Patriots to swell to a size comparable to the GA. They are renamed the New Republic Army. They launch an attack on the GA positions near Canary Two, which after waiting for a few months for an attack had started to relax. A resounding victory is claimed by the NRA with 70% of the GA destroyed. GA survivors pull back to the Asteroid Belt, the last line of defense against the NRA

2429 AD: As the NRA approaches the GA defense positions on the Asteroid Belt, several GA Admirals and officers flee to Earth. Confused and leaderless, several GA ships surrender without a shot fired. Earth begins preparing their orbital defenses to face the NRA, determined to resist changes to the Colonial system. Remnants of the GA take refuge on the Moon.

2429 AD: Fierce fighting take place in the spacezone surrounding Earth. Massive damage is caused to the Earth's and Moon's surfaces. The war is won by the NRA and Earth is abandoned.

2433 AD: Jacoby Pullman is elected President of the New Republic, consisting of the 26 former colonies of Earth. It comprises of 112 billion humans.

2436 AD: Jacoby Pullman dies of a heart attack at the age 53. The New Republic disintegrates into several separately held factions commanded by military commanders of the NRA. The Dark Ages begins with the lack of proper government for humankind.

The Dark Ages

2450 - 2700 AD: Stagnation strikes human kind. Efficiency levels falls to depths last seen in the 17th century. Colonization of new planets stops. Population declines for the first time in centuries. Chaos rules the streets. Ultra-violence prevalent on the planets. Scientific research is halted. Government fraught with coups and countercoups. Street gangs ruled by former soldiers of the NRA

Prelude to Empire

Empire, the death of the old, the birth of the now

Selected Commentaries

The Galactic Army: Origins and Destruction

Although the Galactic Army had humble beginnings and a honorable upbringing, it would eventually become the most corrupt and broken governmental body the universe has ever seen. Perhaps that its beginnings were too humble that it would make it universally hated for the majority of its existence. The Galactic Army was born from the establishment of the United Terran Republic, binding them both together. It was formed with the intention that it would be a small peacekeeping force that would patrol spacelanes for unregistered spacecraft, deter piracy, and keep order in what was then the lawless frontiers. In fact, arguments were held in the Senate over whether or not it should even incorporate the word “Army” which brought up images of the ultra-militarized governments during the Ten Day War, a force unnecessary in times of peace. However, the moniker stuck and despite its naming, the soldiers of the Galactic Army would be nothing more than space traffic controllers and glorified bodyguards. Obviously, this was not a particularly popular occupation. Low pay, long weeks in space and with no apparent status boost, many preferred to try their luck on one of several Colonies and strike it rich. This is not to say that the Galactic Army did not have its merits, organizing several aid shipments to Saibol when the entire planet experienced a drought as well as other humanitarian efforts. However, the following correspondent between a Captain and an Admiral Fluyt summed up the prevalent belief throughout the Galactic Army.

<tableborder=“1” bgcolor=“#F5FFFA”> Everyone else is profiting from the Colonies. The politicians, the businessmen, the average man on the street. Why are we, the protectors of peace and justice, not able to enjoy the fruits of our labor. Are we not the one preserving the current state of affairs for others to profit? Why don't we also find a way to make a few dollars?

Records indicate that Admiral Fluyt had acquired quite a large number of debts during his tenure and was likely very receptive toward the idea of somehow acquiring money. He had the means of influencing the Senate; his brother in law was the senior Senator on the Budget Committee. All that was needed now was a good reason. That came in the form of the Red Triangles, a powerful pirate gang based in the Almast and Shulment system, two relatively new Colonies. To deal with this threat, the Senate easily passed the Military Enlargement Act which called for the Galactic Army to increase enlistment and acquire new equipment. Not only was pay increased among the troops (although even then, it was still less than those on the Colonies), it introduced the Treasure Clause, allowing any troops that successfully defeats “an enemy” to acquire a share of any captured goods. Originally, this was supposed to galvanize the troops into fighting the Red Triangles who were notorious for torturing any captured soldier and ability to eliminate an entire squad even after suffering several fatal wounds by offering a share of the substantial amount of material captured by the Red Triangles from tradeships. Unfortunately, this clause would be evoked over and over as seen during the sacking of Vitaly and Werad.

Within ten years, it was clear that the Galactic Army was overstepping its bounds of the Military Enlargement Act. In its desire to increase the size of the Army, criminals and profiteers were allowed and even encouraged to join. The majority of new recruits came from Earth with the Colonials devoted to cultivating and expanding the influence of humankind on their planets. Financial excesses were also clear. On average, each captain had at least 7 aides, 2 maids, 2 secretaries and a personal nurse. The Army now had less to do with keeping the peace and more with destroying it. With no real threat and officers content to enjoy their benefits, discipline fell and the masses of soldiers took their to harassing the local populace for entertainment. By 2366, military spending accounted for 50% of the UTR's budget and the debt of the UTR started to climb. Attempts by Colonial Senators to decrease military spending were thwarted by military lobbyists in the Senate along with the Iron Shield, a voting bloc comprised of ex-military Senators. The military was perfected entrenched in the Earth faction of the Senate by using money, power, and threats to effectively command the faction and its 65% of the Senate needed to pass laws. Colonial Senators were generally more resistant to the military, having seen firsthand their excessive violence against citizens of their planets, making their resolve stronger.

Decades of abuses and plundering the work of the Colonials did nothing to diminish the greed of the Galactic Officers. Rather, the lack of repercussions only increased their occurrence and intensity. The standard practice of stopping minor trade ships and then confiscating their cargo on the account of lack of registration, that is, a lack of a bribe, soon reached its crux when parts of the Seventh Army started to intercept the Tribute Convoy laden with precious metals and valuable resources bound for Earth near Shirak. Before this incident, the Tribute Convoys from the Colonies were considered off-limits and any attempt to raid them would mean execution. However, this time around, high ranking officers saw the opportunity to further increase their wealth, targeting the prosperous Colony of Shirak. The atrocities that occurred on that planet for the next two years spurred the Colonials to start to take action to rid themselves of threat of the Galactic Army, starting with the Ulman Pact and the pooling of what resources they kept from Earth into the creation of what would later become the nucleus of the New Republic Army.

<tableborder=“1”>Categories: [“Categories/Events/Baade” Events of Baade]
baade/history/pre-baadian_history.txt · Last modified: 2015/03/31 18:14 by valarauka