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general:units

Units

Game Manual

In Imperium Nova, each player can recruit one of these three kinds of unit:

  • Company, Basic unit. Basic recruitment cost $4000, monthly maintenance $1000.
  • Battalion, Equivalent to 2 Companies. Basic recruitment cost $8000, monthly maintenance $1750.
  • Legion, Equivalent to 3 Companies. Basic recruitment cost $12000, monthly maintenance $2500.

Each unit must be based in a particular fortress, specified when the unit is recruited (your initial unit is based in your HQ).

You may move units between fortresses at any time for a small cost, related to the distance between the planets concerned. However bear in mind that an unmanned fortress will have a greatly reduced defensive capacity should it come under attack. Note that if you overfill a fortress with units (not normally allowed but possible under certain circumstances), the units in excess of the capacity listed above will not receive any defensive bonus from the fortress in the event of any attack, as they are caught out in the open and must fight a field battle.

Tips from Other Players

Overstacked Units

The game will prevent you from ordering any legions to move into a fortress that is already at maximum occupancy. However, it does not limit you from moving in more units than there would normally be room for in a partially-filled fortress. If an indomitable fortress (maximum occupancy: 4 legions) has 4 legions in it, you cannot order any more legions to be stationed there. If that same indomitable has only 3 legions, you can order as many legions to fill that space as you want in the time period between when order the first Legion to move into that fortress, and when that Legion arrives. Only the first Legion to arrive will be stationed in the fortess, and the rest will stay on the planet undefended. They'll be viewable from the Military [FIXME] screen of the planet, and labeled Overstacked.

A unit can also become overstacked when it returns from an attack or patrol to fortress that is already full, or does not have enough occupancy for the number of returning legions.

Overstacked units stay in “the field” of a planet. This means that during an attack, they would be assaulted first by incoming enemy legions. Since only 5 legions can participate in a battle on each side, up to 5 of the overstacked legions would attack any attacking legions. Attackers do not begin assaulting fortresses until all ovestacked units and patrols have been eliminated.

Clarification - Do additional overstacked units join in the battle when any of the other 5 units die? —Users/DigitalSocrates

Unit Experience

All units start with Rookie level experience, unless the House that recruits the units operates in the Military sphere, and builds the legions on a planet that they have constructed a Military Academy on, in which case they start standard. A rookie legions can be trained up to standard with 3-6 maneuvers. A standard legion can be raised up to a Veteran legion with an average of 15-20 maneuvers. Legions can also earn Elite level experience, although this has never been achieved through maneuvers alone. In most cases, leveling a legion to Veteran and above is more cost effective than using maneuvers, although houses that keep standing armies may find using maneuvers to raise standard legions to veteran legions cost effective.

Other Tips

  • Remember that defending is easier than attacking in Imperium Nova, so think twice when you plan to attack an enemy!
  • Possessing a higher tech level helps your military units, try to increase it using your research complexes or signing a tech agreement with your allies
  • It is generally agreed upon that there is rarely, if any, reason to build Battalions and Companies. Legions are much more efficient units when it comes to power per maintenance, and since you are limited to 5 units in a single attack, 5 Legions give a much better chance of success than 5 of any lesser unit. However, some players like to have a few Companies to use for cheap attacks on undefended targets.

See Also

general/units.txt · Last modified: 2015/12/25 17:23 by cyaziris